diff options
author | dozens | 2024-06-20 09:17:06 -0600 |
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committer | dozens | 2024-06-20 09:17:06 -0600 |
commit | c7b2c982004e350f5e3032321baadfc9021b6bad (patch) | |
tree | 3f8883c94bed5a1f847cf60cb11207ca53946c67 /lib/head.test.fnl | |
parent | ce09973e7cacccdc779f91b8e6e48a520b9f9f4d (diff) |
🗄️ big tidy up
- isolate core game logic and move it to src/game.fnl - main.fnl should be just the ui now - move all table funcs into lib/table - move all (1) string funcs into lib/string - move all game funcs into lib/game/
Diffstat (limited to 'lib/head.test.fnl')
-rw-r--r-- | lib/head.test.fnl | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/lib/head.test.fnl b/lib/head.test.fnl deleted file mode 100644 index 1209599..0000000 --- a/lib/head.test.fnl +++ /dev/null @@ -1,12 +0,0 @@ -(let [{: head} (require :lib.head) - {: describe :end test-end} (require :lib.test)] - (describe "head()" (fn [t] - (t {:given "a list of elements" - :should "returns the first element of a list" - :expected :apple - :actual (head [:apple :orange :pear])}) - (t {:given "an empty list" - :should "returns an empty list" - :expected 0 - :actual (length (head []))}) - (test-end)))) |