From c7b2c982004e350f5e3032321baadfc9021b6bad Mon Sep 17 00:00:00 2001 From: dozens Date: Thu, 20 Jun 2024 09:17:06 -0600 Subject: 🗄️ big tidy up - isolate core game logic and move it to src/game.fnl - main.fnl should be just the ui now - move all table funcs into lib/table - move all (1) string funcs into lib/string - move all game funcs into lib/game/ --- lib/all-mills.fnl | 25 ------------------------- 1 file changed, 25 deletions(-) delete mode 100644 lib/all-mills.fnl (limited to 'lib/all-mills.fnl') diff --git a/lib/all-mills.fnl b/lib/all-mills.fnl deleted file mode 100644 index 562bb97..0000000 --- a/lib/all-mills.fnl +++ /dev/null @@ -1,25 +0,0 @@ -(local {: mill-at? } (require :lib.mill)) -(local {: mills } (require :lib.constants)) - -(fn toggle-player [p] (if (= p 1) 2 1)) - -(fn only-player-moves [moves player] - (icollect [_ move (ipairs moves)] (if (= move player) player 0))) - -(fn all-moves-are-mills? [moves player] - (accumulate [result true - i m (ipairs moves) ] - (and result (if (= m 0) true (mill-at? mills moves i))))) - -(fn all-mills? [all-moves current-player] - (let [next-player (toggle-player current-player) - player-moves (only-player-moves all-moves next-player) - all-mills (all-moves-are-mills? player-moves current-player)] - all-mills)) - -{: all-mills? - ;; do not use; just for testing: - : toggle-player - : only-player-moves - : all-moves-are-mills? - } -- cgit 1.4.1-2-gfad0