From c7b2c982004e350f5e3032321baadfc9021b6bad Mon Sep 17 00:00:00 2001 From: dozens Date: Thu, 20 Jun 2024 09:17:06 -0600 Subject: 🗄️ big tidy up - isolate core game logic and move it to src/game.fnl - main.fnl should be just the ui now - move all table funcs into lib/table - move all (1) string funcs into lib/string - move all game funcs into lib/game/ --- lib/space-is-neighbor.fnl | 18 ------------------ 1 file changed, 18 deletions(-) delete mode 100644 lib/space-is-neighbor.fnl (limited to 'lib/space-is-neighbor.fnl') diff --git a/lib/space-is-neighbor.fnl b/lib/space-is-neighbor.fnl deleted file mode 100644 index 380607c..0000000 --- a/lib/space-is-neighbor.fnl +++ /dev/null @@ -1,18 +0,0 @@ -(local {: contains} (require :lib.contains)) -(local {: head} (require :lib.head)) -(local {: tail} (require :lib.tail)) - -(lambda space-is-neighbor? [all-neighbors from to] - ;; i have learned to check that i'm passing the correct type of move - ;; i.e. a number and not a string - (assert (= "number" (type from)) "from must be a number") - (assert (= "number" (type to)) "to must be a number") - (assert (= "table" (type all-neighbors)) "all-neighbors must be a table") - - (let [neighborhood-list (icollect [_ n (ipairs all-neighbors)] (if (= from (head n)) n)) - neighborhood (head neighborhood-list) - neighbors (tail neighborhood) - is-neighbor (contains neighbors to)] - is-neighbor)) - -{: space-is-neighbor?} -- cgit 1.4.1-2-gfad0