From cc0650b5d0fd31128263a3ad2437a7e13e92e5da Mon Sep 17 00:00:00 2001 From: zlago Date: Sun, 26 Jan 2025 19:03:31 +0100 Subject: fix hp upon respawning when respawning the player properties would depend on their state upon the last screen transition --- src/main.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/main.c') diff --git a/src/main.c b/src/main.c index f86ed0b..c10657a 100644 --- a/src/main.c +++ b/src/main.c @@ -410,7 +410,6 @@ int main(int const argc, char *const *const argv) { particle_tex = res_get_texture("particles").data; - player_new(&next_entities); FILE *file = fopen(save_file_name, "rb"); if (file == NULL) { if (errno != ENOENT) { -- cgit 1.4.1-2-gfad0