;; Routine to set the given flags ;; Noted in \1 by a 1 bit F_SET MACRO or.b \1,flag_byte or.b \1,flag_valid ENDM ;; Clear the given flags ;; Noted in \1 (must be a reg) by a 1 bit F_CLEAR MACRO or.b \1,flag_valid not.b \1 and.b \1,flag_byte ENDM ;; Use this when an instruction uses the P/V bit as Parity. ;; Sets or clears the bit explicitly. ;; ;; Byte for which parity is calculated must be in \1. High ;; byte of \1.w must be zero, using d0 is suggested. (a0,d1 ;; destroyed) F_PAR MACRO ori.b #%00000100,(flag_valid).w ; ??/4 move.b (flag_byte).w,d1 ; ??/2 andi.b #%11111011,d1 ; ??/4 lea (lut_parity).w,a0 or.b 0(a0,\1.w),d1 ; ??/4 move.b d1,(flag_byte).w ; ??/2 ENDM ;xxx cycles (!) ;; Use this when an instruction uses the P/V bit as Overflow. ;; Leaves the bit itself implicit; simply marks it dirty. F_OVFL MACRO andi.b #%11111011 ENDM ;; Save the two operands from ADD \1,\2 F_ADD_SAVE MACRO move.b \1,(f_tmp_src_b).w move.b \2,(f_tmp_dst_b).w move.b #$01,(f_tmp_byte).w F_SET #% ENDM ;; Normalize and return carry bit (is loaded into Z bit) ;; Destroys d1 f_norm_c: move.b flag_valid-flag_storage(a3),d1 andi.b #%00000001,d1 bne.s FNC_ok ; Bit is valid move.b f_host_ccr-flag_storage(a3),d1 andi.b #%00000001,d1 ;; XXX see above comment for using lea and then d(an) if you have a spare register. or.b d1,flag_byte-flag_storage(a3) ori.b #%00000001,flag_valid FNC_ok: move.b flag_byte-flag_storage(a3),d1 andi.b #%00000001,d1 rts ;; Normalize and return zero bit (loaded into Z bit) ;; Destroys d1 f_norm_z: move.b flag_valid-flag_storage(a3),d1 andi.b #%01000000,d1 bne.s FNZ_ok ; Bit is valid bsr flags_normalize FNZ_ok: move.b flag_byte-flag_storage(a3),d1 andi.b #%01000000,d1 rts ;; Normalize and return Parity/oVerflow bit (loaded into Z ;; bit) ;; Destroys d1 f_norm_pv: move.b flag_valid-flag_storage(a3),d1 andi.b #%00000100,d1 bne.s FNPV_ok ; Bit is already valid bsr flags_normalize FNPV_ok: move.b flag_byte-flag_storage(a3),d1 andi.b #%00000100,d1 rts ;; Normalize and return Sign bit (loaded into Z bit). ;; Destroys d1 f_norm_sign: move.b flag_valid-flag_storage(a3),d1 andi.b #%01000000,d1 bne.s FNsign_ok ; Bit is already valid bsr flags_normalize FNsign_ok: move.b flag_byte-flag_storage(a3),d1 andi.b #%01000000,d1 rts ;; Routine to turn 68k flags into z80 flags. ;; Preconditions: ;; Flags to change are noted in d0 by a 1 bit flags_normalize: move.b f_host_ccr-flag_storage(a3),d1 ; 8/4 ;; .w keeps d1 clean andi.w #%00011111,d1 ; 8/4 move.b lut_ccr(pc,d1.w),d1 ; 10/4 ;; XXX do this rts flag_storage: ;; Numbers in comments are offsets from flag_storage, so use ;; offset(a3) to address. ;; 1 if tmp_???b is valid, 0 if tmp_???w is valid f_tmp_byte: ds.b 0 ; 0 ;; 2 if P is 0, 3 if P is 1, 4 if P is Parity, 5 if P is oVerflow f_tmp_p_type: ds.b 0 ; 1 ;; byte operands f_tmp_src_b: ds.b 0 ; 2 f_tmp_dst_b: ds.b 0 ; 3 f_tmp_result_b: ds.b 0 ; 4 EVEN f_tmp_src_w: ds.w 0 ; 6 f_tmp_dst_w: ds.w 0 ; 8 f_tmp_result_w: ds.w 0 ; 10 flag_n: ds.w 0 ; 12 ;; 000XNZVC EVEN ; Compositing a word from two bytes ... f_host_sr: ds.b 0 ; 14 f_host_ccr: ds.b 0 ; 15 EVEN ;; DO NOT REARRANGE THESE. flag_byte: ds.b 0 ; 16 Byte of all flags flag_valid: ds.b 0 ; 17 Validity mask -- 1 if valid. ;; LUT for the CCR -> F mapping lut_ccr: ;; N =S ;; Z = Z ;; V ~ P ;; C= C ;; ;; =CCR= == z80== ;; XNZVC SZ5H3PNC dc.b %00000000 ;; 00000 00000000 dc.b %00000001 ;; 00001 00000001 dc.b %00000100 ;; 00010 00000100 dc.b %00000101 ;; 00011 00000101 dc.b %01000000 ;; 00100 01000000 dc.b %01000001 ;; 00101 01000001 dc.b %01000100 ;; 00110 01000100 dc.b %01000101 ;; 00111 01000101 dc.b %10000000 ;; 01000 10000000 dc.b %10000001 ;; 01001 10000001 dc.b %10000100 ;; 01010 10000100 dc.b %10000101 ;; 01011 10000101 dc.b %11000000 ;; 01100 11000000 dc.b %11000001 ;; 01101 11000001 dc.b %11000100 ;; 01110 11000100 dc.b %11000101 ;; 01111 11000101 dc.b %00000000 ;; 10000 00000000 dc.b %00000001 ;; 10001 00000001 dc.b %00000100 ;; 10010 00000100 dc.b %00000101 ;; 10011 00000101 dc.b %01000000 ;; 10100 01000000 dc.b %01000001 ;; 10101 01000001 dc.b %01000100 ;; 10110 01000100 dc.b %01000101 ;; 10111 01000101 dc.b %10000000 ;; 11000 10000000 dc.b %10000001 ;; 11001 10000001 dc.b %10000100 ;; 11010 10000100 dc.b %10000101 ;; 11011 10000101 dc.b %11000000 ;; 11100 11000000 dc.b %11000001 ;; 11101 11000001 dc.b %11000100 ;; 11110 11000100 dc.b %11000101 ;; 11111 11000101 ;; 256-byte LUT for the Parity bit. ;; Keep this last so all storage references require only one ;; extension word. lut_parity: dc.b 4,0,0,4,0,4,4,0,0,4,4,0,4,0,0,4 dc.b 0,4,4,0,4,0,0,4,4,0,0,4,0,4,4,0 dc.b 0,4,4,0,4,0,0,4,4,0,0,4,0,4,4,0 dc.b 4,0,0,4,0,4,4,0,0,4,4,0,4,0,0,4 dc.b 0,4,4,0,4,0,0,4,4,0,0,4,0,4,4,0 dc.b 4,0,0,4,0,4,4,0,0,4,4,0,4,0,0,4 dc.b 4,0,0,4,0,4,4,0,0,4,4,0,4,0,0,4 dc.b 0,4,4,0,4,0,0,4,4,0,0,4,0,4,4,0 dc.b 0,4,4,0,4,0,0,4,4,0,0,4,0,4,4,0 dc.b 4,0,0,4,0,4,4,0,0,4,4,0,4,0,0,4 dc.b 4,0,0,4,0,4,4,0,0,4,4,0,4,0,0,4 dc.b 0,4,4,0,4,0,0,4,4,0,0,4,0,4,4,0 dc.b 4,0,0,4,0,4,4,0,0,4,4,0,4,0,0,4 dc.b 0,4,4,0,4,0,0,4,4,0,0,4,0,4,4,0 dc.b 0,4,4,0,4,0,0,4,4,0,0,4,0,4,4,0 dc.b 4,0,0,4,0,4,4,0,0,4,4,0,4,0,0,4