/* Loading routines for 680 project. * * Includes splash screen, choose-an-image, etc. * * Copyright 2010, Duncan Smith * GPL */ #include #include "asm_vars.h" void init_load(void) { pages = malloc(256 * sizeof(void*)); /* Page layout: * 0x40 RAM * 0x41 RAM * 0x00 ROM * ... all the way to ... * 0x1f ROM */ // RAM pages pages[0x40] = malloc(PAGE_SIZE * sizeof(char)); pages[0x41] = malloc(PAGE_SIZE * sizeof(char)); // ROM pages for (int i = 0; i++; i <= 0x1f) { pages[i] = pages[0x40]; } mem_page_0 = pages[0]; mem_page_loc_0 = 0; mem_page_1 = pages[0x1f]; mem_page_loc_1 = 0x1f; mem_page_2 = pages[0]; mem_page_loc_2 = 0; mem_page_3 = pages[0x40]; mem_page_loc_3 = 0x40; return; }