diff options
author | dozens | 2024-06-20 09:17:06 -0600 |
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committer | dozens | 2024-06-20 09:17:06 -0600 |
commit | c7b2c982004e350f5e3032321baadfc9021b6bad (patch) | |
tree | 3f8883c94bed5a1f847cf60cb11207ca53946c67 /lib/equal.test.fnl | |
parent | ce09973e7cacccdc779f91b8e6e48a520b9f9f4d (diff) |
🗄️ big tidy up
- isolate core game logic and move it to src/game.fnl - main.fnl should be just the ui now - move all table funcs into lib/table - move all (1) string funcs into lib/string - move all game funcs into lib/game/
Diffstat (limited to 'lib/equal.test.fnl')
-rw-r--r-- | lib/equal.test.fnl | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/lib/equal.test.fnl b/lib/equal.test.fnl deleted file mode 100644 index 0ee8da7..0000000 --- a/lib/equal.test.fnl +++ /dev/null @@ -1,28 +0,0 @@ -(let [{: equal} (require :lib.equal) - {: describe :end test-end} (require :lib.test)] - (describe "equal()" (fn [t] - (t {:given "two equal tables" - :should "return true" - :expected true - :actual (equal [:orange :apple :pear] [:orange :apple :pear]) }) - (t {:given "two different tables" - :should "return false" - :expected false - :actual (equal [:apple :pear] [:orange :apple :pear]) }) - (t {:given "equal strings" - :should "be true" - :expected true - :actual (equal :apple :apple) }) - (t {:given "different strings" - :should "be false" - :expected false - :actual (equal :apple :pear) }) - (t {:given "equal bools" - :should "be true" - :expected true - :actual (equal true true) }) - (t {:given "different strings" - :should "be false" - :expected false - :actual (equal true false) }) - (test-end)))) |