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authordozens2024-06-20 09:17:06 -0600
committerdozens2024-06-20 09:17:06 -0600
commitc7b2c982004e350f5e3032321baadfc9021b6bad (patch)
tree3f8883c94bed5a1f847cf60cb11207ca53946c67 /lib/game/all-mills.fnl
parentce09973e7cacccdc779f91b8e6e48a520b9f9f4d (diff)
🗄️ big tidy up
- isolate core game logic and move it to src/game.fnl
- main.fnl should be just the ui now
- move all table funcs into lib/table
- move all (1) string funcs into lib/string
- move all game funcs into lib/game/
Diffstat (limited to 'lib/game/all-mills.fnl')
-rw-r--r--lib/game/all-mills.fnl25
1 files changed, 25 insertions, 0 deletions
diff --git a/lib/game/all-mills.fnl b/lib/game/all-mills.fnl
new file mode 100644
index 0000000..e5b3d2b
--- /dev/null
+++ b/lib/game/all-mills.fnl
@@ -0,0 +1,25 @@
+(local {: mill-at? } (require :lib.game.mill))
+(local {: mills } (require :lib.constants))
+
+(fn toggle-player [p] (if (= p 1) 2 1))
+
+(fn only-player-moves [moves player]
+  (icollect [_ move (ipairs moves)] (if (= move player) player 0)))
+
+(fn all-moves-are-mills? [player moves]
+  (accumulate [result true
+               i m (ipairs moves) ]
+              (and result (if (= m 0) true (mill-at? mills moves i)))))
+
+(fn all-mills? [all-moves current-player]
+  (->> current-player
+       (toggle-player)
+       (only-player-moves all-moves)
+       (all-moves-are-mills? current-player)))
+
+{: all-mills?
+ ;; do not use; just for testing:
+ : toggle-player
+ : only-player-moves
+ : all-moves-are-mills?
+ }