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authordozens2024-06-20 09:17:06 -0600
committerdozens2024-06-20 09:17:06 -0600
commitc7b2c982004e350f5e3032321baadfc9021b6bad (patch)
tree3f8883c94bed5a1f847cf60cb11207ca53946c67 /lib/game/index.fnl
parentce09973e7cacccdc779f91b8e6e48a520b9f9f4d (diff)
🗄️ big tidy up
- isolate core game logic and move it to src/game.fnl
- main.fnl should be just the ui now
- move all table funcs into lib/table
- move all (1) string funcs into lib/string
- move all game funcs into lib/game/
Diffstat (limited to 'lib/game/index.fnl')
-rw-r--r--lib/game/index.fnl11
1 files changed, 11 insertions, 0 deletions
diff --git a/lib/game/index.fnl b/lib/game/index.fnl
new file mode 100644
index 0000000..f542f76
--- /dev/null
+++ b/lib/game/index.fnl
@@ -0,0 +1,11 @@
+(local {: all-mills?} (require :lib.game.all-mills))
+(local {: mill-at?} (require :lib.game.mill))
+(local {: space-is-neighbor?} (require :lib.game.space-is-neighbor))
+(local {: no-moves?} (require :lib.game.no-moves))
+
+{
+ : all-mills?
+ : mill-at?
+ : no-moves?
+ : space-is-neighbor?
+ }