diff options
author | dozens | 2024-06-20 09:17:06 -0600 |
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committer | dozens | 2024-06-20 09:17:06 -0600 |
commit | c7b2c982004e350f5e3032321baadfc9021b6bad (patch) | |
tree | 3f8883c94bed5a1f847cf60cb11207ca53946c67 /lib/game/index.fnl | |
parent | ce09973e7cacccdc779f91b8e6e48a520b9f9f4d (diff) |
🗄️ big tidy up
- isolate core game logic and move it to src/game.fnl - main.fnl should be just the ui now - move all table funcs into lib/table - move all (1) string funcs into lib/string - move all game funcs into lib/game/
Diffstat (limited to 'lib/game/index.fnl')
-rw-r--r-- | lib/game/index.fnl | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/lib/game/index.fnl b/lib/game/index.fnl new file mode 100644 index 0000000..f542f76 --- /dev/null +++ b/lib/game/index.fnl @@ -0,0 +1,11 @@ +(local {: all-mills?} (require :lib.game.all-mills)) +(local {: mill-at?} (require :lib.game.mill)) +(local {: space-is-neighbor?} (require :lib.game.space-is-neighbor)) +(local {: no-moves?} (require :lib.game.no-moves)) + +{ + : all-mills? + : mill-at? + : no-moves? + : space-is-neighbor? + } |