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authordozens2024-06-20 09:17:06 -0600
committerdozens2024-06-20 09:17:06 -0600
commitc7b2c982004e350f5e3032321baadfc9021b6bad (patch)
tree3f8883c94bed5a1f847cf60cb11207ca53946c67 /lib/game/no-moves.test.fnl
parentce09973e7cacccdc779f91b8e6e48a520b9f9f4d (diff)
🗄️ big tidy up
- isolate core game logic and move it to src/game.fnl
- main.fnl should be just the ui now
- move all table funcs into lib/table
- move all (1) string funcs into lib/string
- move all game funcs into lib/game/
Diffstat (limited to 'lib/game/no-moves.test.fnl')
-rw-r--r--lib/game/no-moves.test.fnl49
1 files changed, 49 insertions, 0 deletions
diff --git a/lib/game/no-moves.test.fnl b/lib/game/no-moves.test.fnl
new file mode 100644
index 0000000..a94d60a
--- /dev/null
+++ b/lib/game/no-moves.test.fnl
@@ -0,0 +1,49 @@
+(let [{: no-moves?} (require :lib.game.no-moves)
+      {: neighbors} (require :lib.constants)
+      {: describe : test-end} (require :lib.test)
+      with-neighbors (partial no-moves? neighbors)
+      ]
+
+  (describe "# NOMOVES" (fn [t]
+    (let [moves [ 1 2 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 ]
+          player 1
+          ]
+        (t {:given "one move with no moves"
+            :should "return true"
+            :expected true
+            :actual (with-neighbors moves player)
+            }))
+    (let [moves [ 1 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ]
+          player 1
+          ]
+        (t {:given "one move with one move"
+            :should "return false"
+            :expected false
+            :actual (with-neighbors moves player)
+            }))
+    (let [moves [ 1 1 1 0 2 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 ]
+          player 1
+          ]
+        (t {:given "several moves with no moves"
+            :should "return true"
+            :expected true
+            :actual (with-neighbors moves player)
+            }))
+    (let [moves [ 0 2 0 2 1 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ]
+          player 1
+          ]
+        (t {:given "four occupied neighbors"
+            :should "return true"
+            :expected true
+            :actual (with-neighbors moves player)
+            }))
+    (let [moves [ 1 2 1 2 0 2 1 2 1 2 1 0 1 2 1 2 2 2 0 1 0 0 0 0 0 ]
+          player 2
+          ]
+        (t {:given "this turn that is giving me trouble"
+            :should "return true"
+            :expected true
+            :actual (with-neighbors moves player)
+            }))
+
+    (test-end))))