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authordozens2024-06-20 09:17:06 -0600
committerdozens2024-06-20 09:17:06 -0600
commitc7b2c982004e350f5e3032321baadfc9021b6bad (patch)
tree3f8883c94bed5a1f847cf60cb11207ca53946c67 /lib/no-moves.test.fnl
parentce09973e7cacccdc779f91b8e6e48a520b9f9f4d (diff)
🗄️ big tidy up
- isolate core game logic and move it to src/game.fnl
- main.fnl should be just the ui now
- move all table funcs into lib/table
- move all (1) string funcs into lib/string
- move all game funcs into lib/game/
Diffstat (limited to 'lib/no-moves.test.fnl')
-rw-r--r--lib/no-moves.test.fnl51
1 files changed, 0 insertions, 51 deletions
diff --git a/lib/no-moves.test.fnl b/lib/no-moves.test.fnl
deleted file mode 100644
index db0613c..0000000
--- a/lib/no-moves.test.fnl
+++ /dev/null
@@ -1,51 +0,0 @@
-(let [{: no-moves?} (require :lib.no-moves)
-      {: neighbors} (require :lib.constants)
-      {: describe :end test-end} (require :lib.test)
-      with-neighbors (partial no-moves? neighbors)
-      ]
-
-  (describe "no-moves()" (fn [t]
-    (let [moves [ 1 2 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 ]
-          player 1
-          ]
-        (t {:given "one move with no moves"
-            :should "return true"
-            :expected true
-            :actual (with-neighbors moves player)
-            }))
-    (let [moves [ 1 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ]
-          player 1
-          ]
-        (t {:given "one move with one move"
-            :should "return false"
-            :expected false
-            :actual (with-neighbors moves player)
-            }))
-    (let [moves [ 1 1 1 0 2 0 0 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 ]
-          player 1
-          ]
-        (t {:given "several moves with no moves"
-            :should "return true"
-            :expected true
-            :actual (with-neighbors moves player)
-            }))
-    (let [moves [ 0 2 0 2 1 2 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ]
-          player 1
-          ]
-        (t {:given "four occupied neighbors"
-            :should "return true"
-            :expected true
-            :actual (with-neighbors moves player)
-            }))
-    (let [moves [ 1 2 1 2 0 2 1 2 1 2 1 0 1 2 1 2 2 2 0 1 0 0 0 0 0 ]
-          player 2
-          ]
-        (t {:given "this turn that is giving me trouble"
-            :should "return true"
-            :expected true
-            :actual (with-neighbors moves player)
-            }))
-
-    (test-end))))
-
-