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authordozens2024-06-15 21:15:59 -0600
committerdozens2024-06-18 19:43:51 -0600
commitce09973e7cacccdc779f91b8e6e48a520b9f9f4d (patch)
treedfa96b0558981278d95395be24668b15ac03732a /main.fnl
parent1250f9f057c2e21a0edab87f0a6003a25decd1b7 (diff)
feat: add end game
Diffstat (limited to 'main.fnl')
-rw-r--r--main.fnl86
1 files changed, 45 insertions, 41 deletions
diff --git a/main.fnl b/main.fnl
index fae5445..56c0536 100644
--- a/main.fnl
+++ b/main.fnl
@@ -1,19 +1,18 @@
 ;; helper and utility functions
 (local {
-  : contains
-  : head
-  : kvflip
-  : pprint
-  : slice
+  : str
+  : tbl
   : all-mills?
   :mill-at? mill-at-maker
   :space-is-neighbor? space-is-neighbor-maker
+  :no-moves? no-moves-maker
   } (require :lib.index))
 ;; constants...more like just strings
 (local const (require :lib.constants))
 ;; front-loading with some partials
 (local mill-at? (partial mill-at-maker const.mills))
 (local space-is-neighbor? (partial space-is-neighbor-maker const.neighbors))
+(local no-moves? (partial no-moves-maker const.neighbors))
 
 
 ;; there are three phases of play:
@@ -43,7 +42,7 @@
   (assert (= "string" (type m)) "index-of-move needs a string argument")
   (let [upper (string.upper m)
         rev   (string.reverse upper)
-        idx   (head (icollect [i v (ipairs const.spaces)]
+        idx   (tbl.head (icollect [i v (ipairs const.spaces)]
                       (if (or (= v upper) (= v rev)) i)))]
        idx))
 
@@ -63,19 +62,24 @@
       4 ;; CAPTURE
         (do
           (tset self.moves (index-of-move move) 0)
-          (tset self :player (self:next-player))
-          (let [flytime (and (> self.pieces-placed 17) (= 3 (player-count self.moves self.player)))
-                movetime (and (> self.pieces-placed 17) (> (player-count self.moves self.player) 3))]
-            (tset self :stage (if flytime stages.flying
+          (let [flytime (and (self:phase-two?) (= 3 (player-count self.moves (self:next-player))))
+                movetime (and (self:phase-two?) (> (player-count self.moves (self:next-player)) 3))
+                endtime (and (self:phase-two?)
+                             (or (< (length (icollect [_ m (ipairs self.moves)] (if (= m 1) 1))) 3)
+                                 (< (length (icollect [_ m (ipairs self.moves)] (if (= m 2) 2))) 3)))]
+            (tset self :stage (if endtime stages.complete
+                                flytime stages.flying
                                 movetime stages.moving
-                                stages.placing))))
+                                stages.placing))
+            (if (not endtime) (tset self :player (self:next-player)))
+            ))
       1 ;; PLACING
         (do
           (set self.pieces-placed (+ 1 self.pieces-placed))
-          (tset self :stage (if (> self.pieces-placed 17) stages.moving stages.placing))
+          (tset self :stage (if (self:phase-two?) stages.moving stages.placing))
           (tset self.moves (index-of-move move) self.player)
-          (let [flytime (and (> self.pieces-placed 17) (= 3 (player-count self.moves self.player)))
-                movetime (and (> self.pieces-placed 17) (> (player-count self.moves self.player) 3))
+          (let [flytime (and (self:phase-two?) (= 3 (player-count self.moves self.player)))
+                movetime (and (self:phase-two?) (> (player-count self.moves self.player) 3))
                 capturetime (mill-at? self.moves (index-of-move move))]
             (tset self :stage (if
                                 capturetime stages.capture
@@ -88,13 +92,15 @@
               to  (index-of-move (string.sub move -2 -1))]
           (tset self.moves from 0)
           (tset self.moves to self.player)
-          (let [flytime (and (> self.pieces-placed 17) (= 3 (player-count self.moves (self:next-player))))
-                movetime (and (> self.pieces-placed 17) (> (player-count self.moves (self:next-player)) 3))
-                capturetime (mill-at? self.moves (index-of-move (string.sub move -2 -1)))]
+          (let [flytime (and (self:phase-two?) (= 3 (player-count self.moves (self:next-player))))
+                movetime (and (self:phase-two?) (> (player-count self.moves (self:next-player)) 3))
+                capturetime (mill-at? self.moves (index-of-move (string.sub move -2 -1)))
+                endtime (no-moves? self.moves (self:next-player))]
             (tset self :stage (if
                                 capturetime stages.capture
                                 flytime stages.flying
                                 movetime stages.moving
+                                endtime stages.complete
                                 stages.placing))
             (if (not capturetime) (tset self :player (self:next-player)))))
         3 ;; FLYING
@@ -102,8 +108,8 @@
                 to  (index-of-move (string.sub move -2 -1))]
             (tset self.moves from 0)
             (tset self.moves to self.player)
-            (let [flytime (and (> self.pieces-placed 17) (= 3 (player-count self.moves (self:next-player))))
-                  movetime (and (> self.pieces-placed 17) (> (player-count self.moves (self:next-player)) 3))
+            (let [flytime (and (self:phase-two?) (= 3 (player-count self.moves (self:next-player))))
+                  movetime (and (self:phase-two?) (> (player-count self.moves (self:next-player)) 3))
                   capturetime (mill-at? self.moves (index-of-move (string.sub move -2 -1)))]
               (tset self :stage (if
                                   capturetime stages.capture
@@ -111,10 +117,17 @@
                                   movetime stages.moving
                                   stages.placing))
               (if (not capturetime) (tset self :player (self:next-player)))))
+        5 ;; COMPLETE
+          (print "Unreachable!")
     )
+    (tset self :turns (+ self.turns 1))
   )
   :next-player (fn [self] (if (= player.one self.player) player.two player.one))
   :pieces-placed 0
+  :turns 0
+  ; so basically there's phase 1 where you place your checkers
+  ; and then phase 2 when you move and fly around trying to capture pieces
+  :phase-two? (fn [self] (> self.pieces-placed 17))
   :init (fn [self]
     ; initialize moves[] to 0.
     ; this is the game state.
@@ -130,11 +143,6 @@
 (game:init)
 
 
-; TODO: move to lib utility
-(fn string-upper [s]
-  (.. (string.upper (string.sub s 1 1)) (string.sub s 2)))
-
-
 ; Print! That! Board!
 (fn print-board [board moves]
   (var index 1)
@@ -143,12 +151,13 @@
       (if (> slots 0)
         (do
           (let [offset (+ index slots)
-                myslice (slice moves index offset)]
+                myslice (tbl.slice moves index offset)]
             (print (string.format row-template (table.unpack myslice)))
             (set index offset)))
         (print row))))
-  (print (.. "Stage: " (string-upper (. (kvflip stages) game.stage))))
+  (print (.. "Stage: " (str.capitalize (. (tbl.invert stages) game.stage))))
   (print (.. "Player " game.player "'s turn:")))
+(local with-board (partial print-board const.board))
 
 
 ; add the inverse of each valid move
@@ -161,7 +170,7 @@
 
 
 ; does the move exist within the domain of valid spaces
-(fn space-exists? [m] (contains const.spaces (string.upper m)))
+(fn space-exists? [m] (tbl.contains const.spaces (string.upper m)))
 
 
 ; is the space represented by a [A-Za-z0-9] move unoccupied?
@@ -201,8 +210,7 @@
       (or (or (all-mills? game.moves game.player)
               (not (mill-at? game.moves (index-of-move move))))
           (print "Ma'am, it is ILLEGAL to break up a mill.")
-          )
-      )
+          ))
     (and
       (= stages.moving game.stage)
       (or (moving-format? move)
@@ -212,8 +220,7 @@
       (or (space-is-unoccupied? (string.sub move -2 -1))
           (print "That space is occupied!")) 
       (or (space-is-neighbor? (index-of-move (string.sub move 1 2)) (index-of-move (string.sub move -2 -1)))
-          (print "That ain't your neighbor, Johnny")) 
-      )
+          (print "That ain't your neighbor, Johnny")) )
     (and
       (= stages.flying game.stage)
       (or (moving-format? move)
@@ -221,8 +228,7 @@
       (or (not (space-is-occupied-by-opponent? (string.sub move 1 2)))
           (print "That's not yours, don't touch it."))
       (or (space-is-unoccupied? (string.sub move -2 -1))
-          (print "That space is occupied!")) 
-      )
+          (print "That space is occupied!")))
     )
   )
 
@@ -235,8 +241,7 @@
 (fn main []
   ;; game loop
   (while (not (= game.stage stages.complete))
-    (print-board const.board game.moves)
-
+    (with-board game.moves)
     ;; validation loop
     (var is-valid false)
     (var move "")
@@ -246,11 +251,10 @@
       (if (not is-valid)
         (print "Try again.")
         (do
-          (print (.. "You chose " move))
-          (game:update move)
-          )
-        )
-    )
-  )
+          (print (string.format "Turn %d: You chose %s" game.turns move))
+          (game:update move)))))
+  ;; game is complete
+  (print "Congratulations!")
+  (print (string.format "Player %d is the winner!" game.player))
 )
 (main)