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(local {: game} (require :src.game))
(local {
: str
: tbl
} (require :lib.index))
(local const (require :lib.constants))
(game:init)
; Print! That! Board!
(fn print-board [board moves]
(var index 1)
(each [_ row (ipairs board)]
(let [(row-template slots) (string.gsub row "x" "%%d")]
(if (> slots 0)
(do
(let [offset (+ index slots)
myslice (tbl.slice moves index offset)]
(print (string.format row-template (table.unpack myslice)))
(set index offset)))
(print row))))
(print (.. "Stage: " (str.capitalize (. (tbl.flip const.stages) game.stage))))
(print (.. "Player " game.player "'s turn:")))
(local with-board (partial print-board const.board))
; get player input
(fn get-move []
(io.read))
(fn main []
;; game loop
(while (not (= game.stage const.stages.complete))
(with-board game.moves)
(var is-valid false)
(var move "")
;; validation loop
(while (not is-valid)
(set move (get-move))
(case (pcall game.validate-move move)
(false msg)
(do
(let [(i j) (string.find msg ": ")
key (string.sub msg (+ 1 j))]
(print (. const.errors key)))
(print "Try again."))
ok
(do
(set is-valid true)
(print (string.format "Turn %d: You chose %s" game.turns move))
(game:update move)))))
;; game is complete
(print "Congratulations!")
(print (string.format "Player %d is the winner!" game.player)))
(main)
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