diff options
author | zlago | 2025-05-08 21:56:43 +0200 |
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committer | zlago | 2025-05-08 21:56:43 +0200 |
commit | 6af605d10d4d7e2bdea79b8d69d0d48704ef77f8 (patch) | |
tree | 751bec92ec20ef638a8c7c571951cb2a732ced05 /README.md | |
parent | 67c27b93788fa429570da22a48f98291cd402e49 (diff) |
include more specific headers than SDL.h
improves compilation times, since so many things only need SDL_render.h
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/README.md b/README.md index 904a6a2..8244643 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,19 @@ # yet another sdl project -## libraries +platformer game thats stuck in dev hell since 2024 -heres a list of what i DIDNT write, and what its licensed under +## credits -- libplum is public domain +### source code modules (libraries included in the repo) -- cJSON is MIT licensed +- [libplum](<https://github.com/aaaaaa123456789/libplum>) (`src/libplum.[ch]`) is public domain (unlicense) + +- [cJSON](<https://github.com/DaveGamble/cJSON>) (`utl/json2map/cJSON.[ch]`) is MIT licensed + +### external libraries (not included in the repo but required to build the game) + +- [SDL2](<https://libsdl.org/>) is zlib licensed + +- [zlib](<https://www.zlib.net/>) is zlib licensed + +anything not mentioned above was probably written/drawn by me, sylvie |