Age | Commit message (Expand) | Author |
2025-01-26 | actually handle corrupt saves | zlago |
2025-01-26 | player animation tweaks | zlago |
2025-01-26 | fix hp upon respawning | zlago |
2025-01-01 | balance changes? | zlago |
2024-12-26 | bugfixes | zlago |
2024-10-28 | pacer enemy [wip] | zlago |
2024-10-26 | redo the damage system | zlago |
2024-10-26 | move save file code to a separate file | zlago |
2024-10-23 | hacky save system | zlago |
2024-10-14 | bump assets | zlago |
2024-10-14 | experimental player changes | zlago |
2024-10-14 | touchscreen support | zlago |
2024-10-14 | add flying enemy | zlago |
2024-10-11 | more fixes | zlago |
2024-10-11 | change the janky vector implementation | zlago |
2024-10-10 | add missing enemy texture | zlago |
2024-10-09 | emscripten support | zlago |
2024-10-09 | finish walking enemy | zlago |
2024-10-09 | start working on the first enemy | zlago |
2024-10-09 | work on combat | zlago |
2024-10-07 | fixes | zlago |
2024-10-06 | particles and projectiles | zlago |
2024-10-04 | bump assets | zlago |
2024-10-04 | map transitions | zlago |
2024-10-03 | refactor entities | zlago |
2024-10-02 | entities | zlago |
2024-10-02 | render to a buffer | zlago |
2024-10-01 | player damage? | zlago |
2024-10-01 | move player origin to bottom center | zlago |
2024-09-30 | commandline parameters | zlago |
2024-09-30 | player animations | zlago |
2024-09-30 | player entity | zlago |
2024-09-27 | tilemap collision | zlago |
2024-09-27 | tile collision | zlago |
2024-09-26 | asset pipeline | zlago |
2024-09-25 | parallax | zlago |
2024-09-24 | initial commit | zlago |