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#include <SDL2/SDL.h>
SDL_Rect const particle_gray = {0, 0, 4, 4};
SDL_Rect const particle_red = {4, 0, 4, 4};
SDL_Rect const particle_orange = {8, 0, 4, 4};
SDL_Rect const particle_white = {12, 0, 4, 4};
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