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authorzlago2024-10-11 16:52:05 +0200
committerzlago2024-10-11 16:52:05 +0200
commit2e0f24e0344ee2bd5bd6e6269f39e804c50d05e0 (patch)
treea272507341766d315975aa558efbe597b737e0f5 /src/main.c
parenta1b7736a6b1dae8fcdf36e12857b61506342d71d (diff)
change the janky vector implementation
Diffstat (limited to 'src/main.c')
-rw-r--r--src/main.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/main.c b/src/main.c
index 5cb3960..85d0917 100644
--- a/src/main.c
+++ b/src/main.c
@@ -332,7 +332,6 @@ int main(int const argc, char *const *const argv) {
 	framebuffer = SDL_CreateTexture(renderer, SDL_PIXELTYPE_UNKNOWN, SDL_TEXTUREACCESS_TARGET, WINDOW_WIDTH, WINDOW_HEIGHT);
 	
 	{
-		res_init();
 		funs_init();
 		if (optind == argc) {
 			void *a = util_executableRelativePath("assets.res", *argv, 0);