Age | Commit message (Collapse) | Author | |
---|---|---|---|
7 days | emscripten support | zlago | |
7 days | finish walking enemy | zlago | |
7 days | start working on the first enemy | zlago | |
7 days | work on combat | zlago | |
9 days | fixes | zlago | |
10 days | particles and projectiles | zlago | |
12 days | bump assets | zlago | |
12 days | map transitions | zlago | |
13 days | refactor entities | zlago | |
14 days | entities | zlago | |
14 days | render to a buffer | zlago | |
2024-10-01 | player damage? | zlago | |
2024-10-01 | move player origin to bottom center | zlago | |
2024-09-30 | commandline parameters | zlago | |
2024-09-30 | player animations | zlago | |
2024-09-30 | player entity | zlago | |
2024-09-27 | tilemap collision | zlago | |
the 'middle ground' layer is the only layer which is solid, and the boundary between the background and the foreground additionally, the maps now can have a custom sky color | |||
2024-09-27 | tile collision | zlago | |
2024-09-26 | asset pipeline | zlago | |
2024-09-25 | parallax | zlago | |
2024-09-24 | initial commit | zlago | |