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#ifndef PROC_H
#define PROC_H
#include "ir.h"
typedef struct NameBinding {
struct NameBinding *prev;
LexSpan src_pos;
Str name;
Node *node;
} NameBinding;
typedef struct ScopeFrame {
struct ScopeFrame *prev;
NameBinding *latest;
} ScopeFrame;
typedef struct {
Arena *arena;
ScopeFrame *tail, *free_scope;
NameBinding *free_bind;
} Scope;
typedef struct {
Str name;
Node *node;
} ScopeName;
typedef DYNARR(ScopeName) ScopeNameList;
typedef struct {
Str name;
Type ret_type;
Arena perm, scratch;
NodePool pool;
Graph graph;
Scope scope;
} Proc;
void proc_init(Proc *proc, Str name);
void proc_free(Proc *proc);
ScopeFrame *scope_push(Scope *scope);
ScopeFrame *scope_pop(Scope *scope, Graph *g);
NameBinding *scope_find(Scope *scope, Str name);
NameBinding *scope_bind(Scope *scope, Str name, Node *value, LexSpan pos, Graph *g);
NameBinding *scope_update(NameBinding *b, Node *to, Graph *g);
void scope_collect(Scope *scope, Graph *g, ScopeNameList *nl, Arena *arena);
void scope_uncollect(Scope *scope, Graph *g, ScopeNameList *nl);
#endif
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