diff options
author | dozens | 2024-06-20 09:17:06 -0600 |
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committer | dozens | 2024-06-20 09:17:06 -0600 |
commit | c7b2c982004e350f5e3032321baadfc9021b6bad (patch) | |
tree | 3f8883c94bed5a1f847cf60cb11207ca53946c67 /lib/all-mills.fnl | |
parent | ce09973e7cacccdc779f91b8e6e48a520b9f9f4d (diff) |
🗄️ big tidy up
- isolate core game logic and move it to src/game.fnl - main.fnl should be just the ui now - move all table funcs into lib/table - move all (1) string funcs into lib/string - move all game funcs into lib/game/
Diffstat (limited to 'lib/all-mills.fnl')
-rw-r--r-- | lib/all-mills.fnl | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/lib/all-mills.fnl b/lib/all-mills.fnl deleted file mode 100644 index 562bb97..0000000 --- a/lib/all-mills.fnl +++ /dev/null @@ -1,25 +0,0 @@ -(local {: mill-at? } (require :lib.mill)) -(local {: mills } (require :lib.constants)) - -(fn toggle-player [p] (if (= p 1) 2 1)) - -(fn only-player-moves [moves player] - (icollect [_ move (ipairs moves)] (if (= move player) player 0))) - -(fn all-moves-are-mills? [moves player] - (accumulate [result true - i m (ipairs moves) ] - (and result (if (= m 0) true (mill-at? mills moves i))))) - -(fn all-mills? [all-moves current-player] - (let [next-player (toggle-player current-player) - player-moves (only-player-moves all-moves next-player) - all-mills (all-moves-are-mills? player-moves current-player)] - all-mills)) - -{: all-mills? - ;; do not use; just for testing: - : toggle-player - : only-player-moves - : all-moves-are-mills? - } |