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authordozens2024-06-20 09:17:06 -0600
committerdozens2024-06-20 09:17:06 -0600
commitc7b2c982004e350f5e3032321baadfc9021b6bad (patch)
tree3f8883c94bed5a1f847cf60cb11207ca53946c67 /lib/all-mills.fnl
parentce09973e7cacccdc779f91b8e6e48a520b9f9f4d (diff)
🗄️ big tidy up
- isolate core game logic and move it to src/game.fnl
- main.fnl should be just the ui now
- move all table funcs into lib/table
- move all (1) string funcs into lib/string
- move all game funcs into lib/game/
Diffstat (limited to 'lib/all-mills.fnl')
-rw-r--r--lib/all-mills.fnl25
1 files changed, 0 insertions, 25 deletions
diff --git a/lib/all-mills.fnl b/lib/all-mills.fnl
deleted file mode 100644
index 562bb97..0000000
--- a/lib/all-mills.fnl
+++ /dev/null
@@ -1,25 +0,0 @@
-(local {: mill-at? } (require :lib.mill))
-(local {: mills } (require :lib.constants))
-
-(fn toggle-player [p] (if (= p 1) 2 1))
-
-(fn only-player-moves [moves player]
-  (icollect [_ move (ipairs moves)] (if (= move player) player 0)))
-
-(fn all-moves-are-mills? [moves player]
-  (accumulate [result true
-               i m (ipairs moves) ]
-              (and result (if (= m 0) true (mill-at? mills moves i)))))
-
-(fn all-mills? [all-moves current-player]
-  (let [next-player (toggle-player current-player)
-        player-moves (only-player-moves all-moves next-player)
-        all-mills (all-moves-are-mills? player-moves current-player)]
-    all-mills))
-
-{: all-mills?
- ;; do not use; just for testing:
- : toggle-player
- : only-player-moves
- : all-moves-are-mills?
- }